Over the past few years I have spoken to a number of D&D and gaming fans that work in Libraries, without exception they have stated that they would love to set up gaming sessions in Libraries, the only problem they have encountered is the timescales involved in setting up and running campaigns.
Now thanks to BoingBoing I have found a website that has provided a ‘how to’ guide on running a D&D introductory campaign for eight year olds. The campaign can be tweaked for older players in libraries but overall the simplified rules and character creation makes it easier to start with beginners.
2) Kids chose which color dice they want and which miniature will be their hero, both of which they got to keep as “goodie bags” from the party. We didn’t have them do any further character creation (all heroes had the same stats behind the screen) except for name. Lots of the kids who hadn’t played before had problems coming up with a name, so I asked if they wanted to roll for one. I didn’t actually have a table, I just used the time they were rolling the dice to think them up.
3) The scenario was that the heroes set forth from their stronghold to explore the surrounding wilderness in search of magical items to claim and Pokemon to capture. We had the kids construct the wilderness using Heroscape hexes, and the stronghold using wooden Kapla blocks
The campaign was played over two and a half hours. For full details go here: